We analyzed the 2017 Scrum Guide, and made an annotated version. There are 60+ annotations, each containing observations about what we found in the Scrum Guide.
There are two collaborative games that Scrum Teams play, the production game and the improvement game. The Scrum Mastering I book and companion course will help you begin your journey of facilitating improvement of your teams.
A Great Scrum Team is good at playing both the production and improvement games. The Scrum Mastering II book and companion course, will help you guide your team to become a Great Team that is proficient at both games.
Scrum Teams are led by a Product Owner to build products in a complex decision-space. The Product Ownership I book and companion course will start you on your journey. Scrum will become an intuitive extension of how you approach work.
Product Ownership is largely about making hard decisions as you lead your Team forward. The Product Ownership II book and companion course is designed to help you prepare for the challenges you will encounter as a Scrum Team Leader.